Saturday, 2 March 2019

Injury table by damage type

This is my injury table.  There are many like it, but this one is mine.
I made this post  on reddit about how modern players like to make cool characters that they can enjoy playing for a long time and I proposed a houserule to give new character a bit of 'plot armour' so that they don't die unexpectedly in old-school games.  The houserule is basically each PC gets four chances to turn a lethal blow into a severe injury (use the table to generate).  After they use up their four chances they are just as mortal as anyone else.
I've been meaning to make a death and dismemberment table that gives you injuries that are related to the type of damage that the character suffers.  Enjoy!


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